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122
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VR
2008
IEEE
158views Virtual Reality» more  VR 2008»
15 years 10 months ago
Inexpensive Immersive Projection
Most projector-based immersive displays have numerous problems relating to complexity, space, and cost. We present a technique for rendering perspectively correct images using a c...
Nancy P. Y. Yuen, William C. Thibault
125
Voted
VR
2007
IEEE
184views Virtual Reality» more  VR 2007»
15 years 10 months ago
Balanced Hierarchies for Collision Detection between Fracturing Objects
The simulation of fracture leads to collision-intensive situations that call for efficient collision detection algorithms and data structures. Bounding volume hierarchies (BVHs) ...
Miguel A. Otaduy, Olivier Chassot, Denis Steineman...
125
Voted
SAINT
2005
IEEE
15 years 9 months ago
Latency-Driven Replica Placement
This paper presents HotZone, an algorithm to place replicas in a wide-area network such that the client-toreplica latency is minimized. Similar to the previously proposed HotSpot ...
Michal Szymaniak, Guillaume Pierre, Maarten van St...
122
Voted
WABI
2005
Springer
15 years 9 months ago
Rotamer-Pair Energy Calculations Using a Trie Data Structure
Abstract. Protein design software places amino acid side chains by precomputing rotamer-pair energies and optimizing rotamer placement. If the software optimizes by rapid stochasti...
Andrew Leaver-Fay, Brian Kuhlman, Jack Snoeyink
124
Voted
AFRIGRAPH
2004
ACM
15 years 9 months ago
Rendering trimmed implicit surfaces and curves
Models of implicit surfaces and curves trimmed by a solid are discussed in the context of dimensionally heterogeneous object modeling. Both a carrier surface and a trimming solid ...
Benjamin Schmitt, Galina Pasko, Alexander A. Pasko...