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» Instance-Optimal Geometric Algorithms
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155
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CAD
2005
Springer
15 years 3 months ago
A Delaunay-based region-growing approach to surface reconstruction from unorganized points
This paper presents a Delaunay-based region-growing (DBRG) surface reconstruction algorithm that holds the advantages of both Delaunay-based and region-growing approaches. The pro...
Chuan-Chu Kuo, Hong-Tzong Yau
135
Voted
COMPGEOM
2010
ACM
15 years 7 months ago
Manifold reconstruction using tangential Delaunay complexes
We give a provably correct algorithm to reconstruct a kdimensional manifold embedded in d-dimensional Euclidean space. Input to our algorithm is a point sample coming from an unkn...
Jean-Daniel Boissonnat, Arijit Ghosh
171
Voted
VIS
2004
IEEE
169views Visualization» more  VIS 2004»
16 years 4 months ago
Rendering Implicit Flow Volumes
Traditional flow volumes construct an explicit geometrical or parametrical representation from the vector field. The geometry is updated interactively and then rendered using an u...
Daqing Xue, Caixia Zhang, Roger Crawfis
ICASSP
2008
IEEE
15 years 10 months ago
Joint tracking and video registration by factorial Hidden Markov models
Tracking moving objects from image sequences obtained by a moving camera is a difficult problem since there exists apparent motion of the static background. It becomes more dif...
Xue Mei, Fatih Murat Porikli
118
Voted
SIGGRAPH
2000
ACM
15 years 7 months ago
Surfels: surface elements as rendering primitives
Surface elements (surfels) are a powerful paradigm to efficiently render complex geometric objects at interactive frame rates. Unlike classical surface discretizations, i.e., tri...
Hanspeter Pfister, Matthias Zwicker, Jeroen van Ba...