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VISUALIZATION
1999
IEEE
15 years 7 months ago
Time-Critical Multiresolution Scene Rendering
We describe a framework for time-critical rendering of graphics scenes composed of a large number of objects having complex geometric descriptions. Our technique relies upon a sce...
Enrico Gobbetti, Eric Bouvier
109
Voted
SIGGRAPH
1997
ACM
15 years 7 months ago
Progressive simplicial complexes
In this paper, we introduce the progressive simplicial complex (PSC) representation, a new format for storing and transmitting triangulated geometric models. Like the earlier prog...
Jovan Popovic, Hugues Hoppe
SIGGRAPH
1996
ACM
15 years 7 months ago
Hierarchical Image Caching for Accelerated Walkthroughs of Complex Environments
We present a new method that utilizes path coherence to accelerate walkthroughs of geometrically complex static scenes. As a preprocessing step, our method constructs a BSP-tree t...
Jonathan Shade, Dani Lischinski, David Salesin, To...
135
Voted
AMDO
2006
Springer
15 years 7 months ago
Monocular Tracking with a Mixture of View-Dependent Learned Models
This paper considers the problem of monocular human body tracking using learned models. We propose to learn the joint probability distribution of appearance and body pose using a m...
Tobias Jaeggli, Esther Koller-Meier, Luc J. Van Go...
139
Voted
MVA
1992
159views Computer Vision» more  MVA 1992»
15 years 4 months ago
Qualitative Visual Interpretation of 3d Hand Gestures Using Motion Parallax
We present an efficient and geometrically intuitive algorithm to reliably interpret the image velocities of moving objects in 3D. It is well known that in a small neighbourhood th...
Roberto Cipolla, Yasukazu Okamoto, Yoshinori Kuno