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110
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CGF
2002
127views more  CGF 2002»
15 years 3 months ago
Angle-Analyzer: A Triangle-Quad Mesh Codec
We present Angle-Analyzer, a new single-rate compression algorithm for triangle-quad hybrid meshes. Using a carefully-designed geometry-driven mesh traversal and an efficient enco...
Haeyoung Lee, Pierre Alliez, Mathieu Desbrun
CGF
1999
91views more  CGF 1999»
15 years 3 months ago
Efficient and Handy Texture Mapping on 3D Surfaces
There has been a rapid technical progress in three-dimensional (3D) computer graphics. But gathering surface and texture data is yet a laborious task. This paper addresses the pro...
Kenji Matsushita, Toyohisa Kaneko
111
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TIP
1998
109views more  TIP 1998»
15 years 3 months ago
A general framework for low level vision
—We introduce a new geometrical framework based on which natural flows for image scale space and enhancement are presented. We consider intensity images as surfaces in the (x; I...
Nir A. Sochen, Ron Kimmel, Ravi Malladi
134
Voted
FTML
2010
159views more  FTML 2010»
15 years 1 months ago
Dimension Reduction: A Guided Tour
We give a tutorial overview of several geometric methods for dimension reduction. We divide the methods into projective methods and methods that model the manifold on which the da...
Christopher J. C. Burges
IJRR
2010
160views more  IJRR 2010»
15 years 1 months ago
Pedestrian Detection and Tracking Using Three-dimensional LADAR Data
The approach investigated in this work employs three-dimensional LADAR measurements to detect and track pedestrians over time. The sensor is employed on a moving vehicle. The algo...
Luis E. Navarro-Serment, Christoph Mertz, Martial ...