For in-network storage schemes, one maps data, indexed in a logical space, to the distributed sensor locations. When the physical sensor network has an irregular shape and possibl...
— Localization and context interpretation are two key competences for mobile robot systems. Visual place recognition, as opposed to purely geometrical models, holds promise of hi...
Muhammad Muneeb Ullah, Andrzej Pronobis, Barbara C...
— We present a fast GPU-based algorithm to approximate the Swept Volume (SV) boundary of arbitrary polygon soup models. Despite the extensive research on calculating the volume s...
Jesse C. Himmelstein, Etienne Ferre, Jean-Paul Lau...
Abstract— In this paper, we develop an algorithm for determining the relative position and attitude of two robots moving in 3D, using only dead-reckoning and inter-robot distance...
Nikolas Trawny, Xun S. Zhou, Ke X. Zhou, Stergios ...
As many 3D on-line games appear, there is an increased need for simple and efficient techniques to create many new faces. This paper presents a new algorithm to composite 3D faces ...