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ICDCSW
2005
IEEE
15 years 6 months ago
Bandwidth Clustering for Reliable and Prioritized Network Routing Using Split Agent-Based Method
Recent researches have highlighted the importance of developing a network with distributed problem solving abilities thus enhancing reliability with equal share of network resourc...
Constandinos X. Mavromoustakis, Helen D. Karatza
ICPADS
2005
IEEE
15 years 6 months ago
Universal Routing in Distributed Networks
We show that universal routing can be achieved with low overhead in distributed networks. The validity of our results rests on a new network called the fat-stack. We show that fro...
Kevin F. Chen, Edwin Hsing-Mean Sha, Bin Xiao
105
Voted
ICPADS
2005
IEEE
15 years 6 months ago
Distributed Spanning Tree Algorithms for Large Scale Traversals
— The Distributed Spanning Tree (DST) is an overlay structure designed to be scalable. It supports the growth from small scale to large scale. The DST is a tree without bottlenec...
Sylvain Dahan
148
Voted
IEEECGIV
2005
IEEE
15 years 6 months ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng
82
Voted
ISCAS
2005
IEEE
157views Hardware» more  ISCAS 2005»
15 years 6 months ago
High-efficiency power amplifier for wireless sensor networks
Abstract— We designed a high-efficiency class-E switchedmode power amplifier for a wireless networked micro-sensors system. In this system, where each sensor operates using a mic...
Devrim Yilmaz Aksin, Stefano Gregori, Franco Malob...