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UIST
2006
ACM
15 years 9 months ago
In-stroke word completion
We present the design and implementation of a word-level stroking system called Fisch, which is intended to improve the speed of character-level unistrokes. Importantly, Fisch doe...
Jacob O. Wobbrock, Brad A. Myers, Duen Horng Chau
UIST
2006
ACM
15 years 9 months ago
Pen-top feedback for paper-based interfaces
Current paper-based interfaces such as PapierCraft, provide very little feedback and this limits the scope of possible interactions. So far, there has been little systematic explo...
Chunyuan Liao, François Guimbretière...
UIST
2006
ACM
15 years 9 months ago
Using a low-cost electroencephalograph for task classification in HCI research
Modern brain sensing technologies provide a variety of methods for detecting specific forms of brain activity. In this paper, we present an initial step in exploring how these tec...
Johnny Chung Lee, Desney S. Tan
UIST
2006
ACM
15 years 9 months ago
Interactive environment-aware display bubbles
Interactive environment-aware display bubbles have been introduced in a novel display metaphor [3] which allows screens to be instantiated with a freeform shape anywhere on demand...
Daniel Cotting, Markus H. Gross
VALUETOOLS
2006
ACM
176views Hardware» more  VALUETOOLS 2006»
15 years 9 months ago
How to solve large scale deterministic games with mean payoff by policy iteration
Min-max functions are dynamic programming operators of zero-sum deterministic games with finite state and action spaces. The problem of computing the linear growth rate of the or...
Vishesh Dhingra, Stephane Gaubert
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