Software developers create a variety of artifacts that model viour of applications at different levels of abstraction; e.g. use cases, sequence diagrams, and source code. Aspect-o...
Jonathan Sillito, Christopher Dutchyn, Andrew Davi...
Design patterns are a standard means to create large software systems. However, with standard object-oriented techniques, typical implementations of such patterns are not themselv...
Previous work proposed a technique for predicting problems resulting from replacing one version of a software component by another. The technique reports, before performing the rep...