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MM
2006
ACM
151views Multimedia» more  MM 2006»
15 years 11 months ago
Choreographic buttons: promoting social interaction through human movement and clear affordances
We used human movement as the basis for designing a collaborative aesthetic design environment. Our intention was to promote social interaction and creative expression. We employe...
Andrew Webb, Andruid Kerne, Eunyee Koh, Pranesh Jo...
CASES
2010
ACM
15 years 2 months ago
Balancing memory and performance through selective flushing of software code caches
Dynamic binary translators (DBTs) are becoming increasingly important because of their power and flexibility. However, the high memory demands of DBTs present an obstacle for all ...
Apala Guha, Kim M. Hazelwood, Mary Lou Soffa
ATAL
2003
Springer
15 years 10 months ago
Scenario description for multi-agent simulation
Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-s...
Yohei Murakami, Toru Ishida, Tomoyuki Kawasoe, Rei...
AR
2002
92views more  AR 2002»
15 years 4 months ago
Development of a high-performance direct-drive joint
This paper reports on advances in the design and development of a high-performance direct-drive joint for robotics and automation. The joint integrates a motor, a torque sensor and...
Farhad Aghili, Martin Buehler, John M. Hollerbach
ISORC
2005
IEEE
15 years 10 months ago
Self-Tuning Planned Actions Time to Make Real-Time SOAP Real
This paper proposes a new method for programming and controlling distributed tasks. Applications declare behavior patterns that are used to automatically predict and reserve resou...
Johannes Helander, Stefan B. Sigurdsson