Sciweavers

1990 search results - page 222 / 398
» Integrated Human Behavior Modeling
Sort
View
FLAIRS
2003
15 years 4 months ago
Hybrid Intelligence for Driver Assistance
We report on our on-going effort to build an adaptive driver support system, Driver AdvocateTM , merging various AI techniques, in particular, agents, ontology, production systems...
Chung Hee Hwang, Noel Massey, Bradford W. Miller, ...
HRI
2011
ACM
14 years 6 months ago
Learning to interpret pointing gestures with a time-of-flight camera
Pointing gestures are a common and intuitive way to draw somebody’s attention to a certain object. While humans can easily interpret robot gestures, the perception of human beha...
David Droeschel, Jörg Stückler, Sven Beh...
CHI
2004
ACM
16 years 3 months ago
Social learning through gaming
This position paper describes the implementation and initial findings of a game called Personal Investigator (PI). PI is an online 3D detective game that implements a model of Bri...
Elaine M. Raybourn, Annika Wærn
DAGM
2007
Springer
15 years 9 months ago
Short-Term Tide Prediction
Ever since the first fishermen ventured into the sea, tides have been the subject of intense human observation. As a result computational models and ‘tide predicting machines...
Nils Hasler, Klaus-Peter Hasler
EVOW
2003
Springer
15 years 8 months ago
On the Development of Critics in Evolutionary Computation Artists
One of the problems in the use of evolutionary computer systems in artistic tasks is the lack of artificial models of human critics. In this paper, based on the state of the art an...
Juan Romero, Penousal Machado, Antonino Santos, Am...