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CGI
2003
IEEE
15 years 4 months ago
Virtualizing Real-World Objects
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...
TVLSI
2008
152views more  TVLSI 2008»
14 years 10 months ago
MMV: A Metamodeling Based Microprocessor Validation Environment
With increasing levels of integration of multiple processing cores and new features to support software functionality, recent generations of microprocessors face difficult validati...
Deepak Mathaikutty, Sreekumar V. Kodakara, Ajit Di...
ICASSP
2009
IEEE
15 years 6 months ago
A semi-supervised learning approach to online audio background detection
We present a framework for audio background modeling of complex and unstructured audio environments. The determination of background audio is important for understanding and predi...
Selina Chu, Shrikanth S. Narayanan, C.-C. Jay Kuo
ICRA
2008
IEEE
194views Robotics» more  ICRA 2008»
15 years 5 months ago
A new variable stiffness design: Matching requirements of the next robot generation
— Facing new tasks, the conventional rigid design of robotic joints has come to its limits. Operating in unknown environments current robots are prone to failure when hitting unf...
Sebastian Wolf, Gerd Hirzinger
VRST
2006
ACM
15 years 5 months ago
The benefits of third-person perspective in virtual and augmented reality?
Instead of the reality in which you can see your own limbs, in virtual reality simulations it is sometimes disturbing not to be able to see your own body. It seems to create an is...
Patrick Salamin, Daniel Thalmann, Fréd&eacu...