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119
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SIGGRAPH
2010
ACM
15 years 7 months ago
Unified simulation of elastic rods, shells, and solids
We develop an accurate, unified treatment of elastica. Following the method of resultant-based formulation to its logical extreme, we derive a higher-order integration rule, or el...
Sebastian Martin, Peter Kaufmann, Mario Botsch, Ei...
139
Voted
SIGGRAPH
1995
ACM
15 years 6 months ago
Multi-level direction of autonomous creatures for real-time virtual environments
There have been several recent efforts to build behavior-based autonomous creatures. While competent autonomous action is highly desirable, there is an important need to integrate...
Bruce Blumberg, Tinsley A. Galyean
138
Voted
WSCG
2004
172views more  WSCG 2004»
15 years 4 months ago
GDESK: Game Discrete Event Simulation Kernel
Simulation has been used traditionally to solve other areas problems. Real time applications like videogames use typically a continuous simulation scheme. That way of operation ha...
Inmaculada García, Ramón Mollá...
WOA
2007
15 years 4 months ago
Expectations driven approach for Situated, Goal-directed Agents
Abstract— Situated agents engaged in open systems continually face with external events requiring adequate services and behavioral responses. In these conditions agents should be...
Michele Piunti, Cristiano Castelfranchi, Rino Falc...
135
Voted
CORR
2006
Springer
112views Education» more  CORR 2006»
15 years 2 months ago
High-level synthesis under I/O Timing and Memory constraints
The design of complex Systems-on-Chips implies to take into account communication and memory access constraints for the integration of dedicated hardware accelerator. In this paper...
Philippe Coussy, Gwenolé Corre, Pierre Bome...