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» Integrated Human Behavior Modeling
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HRI
2009
ACM
15 years 9 months ago
The oz of wizard: simulating the human for interaction research
The Wizard of Oz experiment method has a long tradition of acceptance and use within the field of human-robot interaction. The community has traditionally downplayed the importanc...
Aaron Steinfeld, Odest Chadwicke Jenkins, Brian Sc...
EDUTAINMENT
2008
Springer
15 years 4 months ago
Learning Models for the Integration of Adaptive Educational Games in Virtual Learning Environments
There is a trend in Virtual Learning Environments (VLE) towards flexible and adapted learning experiences that modify their contents and behavior to suit the needs of different lea...
Javier Torrente, Pablo Moreno-Ger, Baltasar Fern&a...
GRAPHICSINTERFACE
2004
15 years 4 months ago
Segmenting Motion Capture Data into Distinct Behaviors
Much of the motion capture data used in animations, commercials, and video games is carefully segmented into distinct motions either at the time of capture or by hand after the ca...
Jernej Barbic, Alla Safonova, Jia-Yu Pan, Christos...
NIPS
2001
15 years 4 months ago
Fragment Completion in Humans and Machines
Partial information can trigger a complete memory. At the same time, human memory is not perfect. A cue can contain enough information to specify an item in memory, but fail to tr...
David Jacobs, Bas Rokers, Archisman Rudra, Zili Li...
CHI
2005
ACM
16 years 3 months ago
Children's and adults' multimodal interaction with 2D conversational agents
Few systems combine both Embodied Conversational Agents (ECAs) and multimodal input. This research aims at modeling the behavior of adults and children during their multimodal int...
Jean-Claude Martin, Stéphanie Buisine