To create a realistic environment, some simulations require simulated agents with human behavior pattern. Creating such agents with realistic behavior can be a tedious and time con...
This article builds on insights into how humans cope with emotion to guide the design of virtual humans. Although coping is increasingly viewed in the psychological literature as ...
This paper describes an investigation into the refinement of context-based human behavior models through the use of experiential learning. Specifically, a tactical agent was endow...
Visual analysis of human behavior has generated considerable interest in the field of computer vision because of the wide spectrum of potential applications. In this paper, we pre...
Yu-Ming Liang, Sheng-Wen Shih, Arthur Chun-Chieh S...
Previous research indicates that the human decision-making process is somewhat nonlinear and that nonlinear models would be more suitable than linear models for developing advance...