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CHI
1997
ACM
15 years 8 months ago
The Design of a GUI Paradigm based on Tablets, Two-hands, and Transparency
An experimental GUI paradigm is presented which is based on the design goals of maximizing the amount of screen used for application data, reducing the amount that the UI diverts ...
Gordon Kurtenbach, George W. Fitzmaurice, Thomas B...
ECHT
1992
15 years 8 months ago
Design Issues for a Dexter-Based Hypermedia System
This paper discusses experiences and lessons learned from the design of an open hypermedia system, one that integrates applications and data not "owned" by the hypermedi...
Kaj Grønbæk, Randall H. Trigg
SEKE
1993
Springer
15 years 8 months ago
Recovering Conceptual Data Models is Human-Intensive
1 To handle the complexity of modern software systems, a software comprehension strategy pointing out the al abstraction level is necessary. In this context, the role of technology...
Fabio Abbattista, Filippo Lanubile, Giuseppe Visag...
AVSS
2009
IEEE
15 years 8 months ago
Regressed Importance Sampling on Manifolds for Efficient Object Tracking
In this paper, a new integrated particle filter is proposed for video object tracking. After particles are generated by importance sampling, each particle is regressed on the tran...
Fatih Porikli, Pan Pan
CEC
2007
IEEE
15 years 8 months ago
Adaptive farming strategies for dynamic economic environment
This paper aims to forecast the economic impacts of changing land-use in UK uplands. We assume that farmers adaptively learn and respond to a dynamic economic environment. The main...
Nanlin Jin, Mette Termansen, Klaus Hubacek, Joseph...
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