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ESANN
2007
14 years 11 months ago
Applying the Episodic Natural Actor-Critic Architecture to Motor Primitive Learning
In this paper, we investigate motor primitive learning with the Natural Actor-Critic approach. The Natural Actor-Critic consists out of actor updates which are achieved using natur...
Jan Peters, Stefan Schaal
AGI
2011
14 years 1 months ago
Learning Problem Solving Skills from Demonstration: An Architectural Approach
We present an architectural approach to learning problem solving skills from demonstration, using internal models to represent problem-solving operational knowledge. Internal forwa...
Haris Dindo, Antonio Chella, Giuseppe La Tona, Mon...
PDP
2003
IEEE
15 years 3 months ago
A multi-tiered agent-based architecture for a cooperative learning environment
: In this paper the problem of educational resource management in a cooperative learning environment is discussed. A task model was elaborated to determine both functional and leve...
Eduardo Sánchez Vila, Manuel Lama, Ricardo ...
ECTEL
2009
Springer
15 years 2 months ago
The Conceptual and Architectural Design of a System Supporting Exploratory Learning of Mathematics Generalisation
Abstract. The MiGen project is designing and developing an intelligent, exploratory environment to support 11–14-year-old students in their learning of mathematical generalisatio...
Darren Pearce, Alexandra Poulovassilis
GAMEON
2001
14 years 11 months ago
A Learning Architecture for the Game of Go
In this paper, a three-component architecture of a learning environment for Go is sketched, which can be applied to any two-player, deterministic, full information, partizan, comb...
A. B. Meijer