Software frequently needs to adapt its behavior at run time to respond to changes in its execution environment. Different software components may use different approaches to adap...
Zhenxiao Yang, Zhinan Zhou, Betty H. C. Cheng, Phi...
This paper presents an infrastructure for developing problem-based pervasive learning environments. Building such environments necessitates having many autonomous components deali...
This paper proposes a general framework of for a system with a semantic browsing and visualization interface called Knowledge Communication, Collaboration and Creation Browser (KC...
Michiaki Iwazume, Ken Kaneiwa, Koji Zettsu, Takafu...
This paper presents a novel object-based video coding framework for videos obtained from a static camera. As opposed to most existing methods, the proposed method does not require...
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...