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EGH
2007
Springer
15 years 6 months ago
Programmable shaders for deformation rendering
In this paper, we present a method for rendering deformations as part of the programmable shader pipeline of contemporary Graphical Processing Units. In our method, we allow gener...
Carlos D. Correa, Deborah Silver
MMM
2005
Springer
185views Multimedia» more  MMM 2005»
15 years 6 months ago
Database Support for Haptic Exploration in Very Large Virtual Environments
The efficient management of complex objects has become an enabling technology for modern multimedia information systems as well as for many novel database applications. Unfortunat...
Hans-Peter Kriegel, Peter Kunath, Martin Pfeifle, ...
120
Voted
ESWS
2005
Springer
15 years 6 months ago
RDFSculpt: Managing RDF Schemas Under Set-Like Semantics
The Semantic Web is an extension of the current Web in which information is given well-defined meaning to support effective data discovery and integration. The RDF framework is a...
Zoi Kaoudi, Theodore Dalamagas, Timos K. Sellis
3DIM
2003
IEEE
15 years 5 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
92
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AMFG
2003
IEEE
126views Biometrics» more  AMFG 2003»
15 years 5 months ago
Rank Constrained Recognition under Unknown Illuminations
Recognition under illumination variations is a challenging problem. The key is to successfully separate the illumination source from the observed appearance. Once separated, what ...
Shaohua Kevin Zhou, Rama Chellappa