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CVPR
1999
IEEE
16 years 2 months ago
Eigen-Texture Method: Appearance Compression Based on 3D Model
Image-based and model-based methods are two representative rendering methods for generating virtual images of objects from their real images. Extensive research on these two metho...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi
121
Voted
EMMCVPR
2001
Springer
15 years 5 months ago
A Hierarchical Markov Random Field Model for Figure-Ground Segregation
To segregate overlapping objects into depth layers requires the integration of local occlusion cues distributed over the entire image into a global percept. We propose to model thi...
Stella X. Yu, Tai Sing Lee, Takeo Kanade
104
Voted
ACMSE
2004
ACM
15 years 6 months ago
Integrating publisher/subscriber services in component middleware for distributed real-time and embedded systems
Although component-based software development has widespread acceptance in the enterprise business and desktop application domains, developers of distributed, real-time and embedd...
George T. Edwards, Douglas C. Schmidt, Aniruddha S...
CBSE
2009
Springer
15 years 5 months ago
Extracting Behavior Specification of Components in Legacy Applications
A challenge of componentizing legacy applications is to extract behavior specification of suggested components. It is desirable to preserve a relation between the original structur...
Tomás Poch, Frantisek Plasil
CGF
2007
135views more  CGF 2007»
15 years 17 days ago
Variational 3D Shape Segmentation for Bounding Volume Computation
We propose a variational approach to computing an optimal segmentation of a 3D shape for computing a union of tight bounding volumes. Based on an affine invariant measure of e-ti...
Lin Lu, Yi-King Choi, Wenping Wang, Myung-Soo Kim