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CGI
2003
IEEE
15 years 3 months ago
Diorama Engine - A 3D Directing Tool for 3D Computer Animation Production
This paper describes Diorama Engine, a 3D directing tool for 3D computer animation. The Diorama Engine is a limited but specialized tool that focuses on ease of scene construction...
Koji Mikami, Toru Tokuhara
CA
2002
IEEE
15 years 3 months ago
Randomly Accessible Procedural Animation of Physically Approximate Turbulent Motion
Complex virtual environments can be simulated with physical or procedural motion. Physical motion is more realistic, but requires the integration of an ordinary differential equat...
Hui Fang, John C. Hart
CA
2000
IEEE
15 years 2 months ago
Dynamic Sculpting and Animation of Free-form Subdivision Solids
This paper presents a sculptured solid modeling system founded upon dynamic Catmull-Clark subdivision-based solids of arbitrary topology. Our primary contribution is that we integ...
Kevin T. McDonnell, Hong Qin
SIGUCCS
2004
ACM
15 years 3 months ago
Research based methods for using powerpoint, animation, and video for instruction
This paper is a literature review on practical techniques and guidelines using PowerPoint, animation, and video effectively for instruction. The motivation to collect research bas...
Trevor Murphy
ICMI
2000
Springer
104views Biometrics» more  ICMI 2000»
15 years 2 months ago
Jacob - An Animated Instruction Agent in Virtual Reality
Abstract. This paper gives an overview of the Jacob project. This project involves the construction of a 3D virtual environment where an animated human-like agent called Jacob give...
Marc Evers, Anton Nijholt