Sciweavers

647 search results - page 37 / 130
» Integrating animations into courses
Sort
View
SIGGRAPH
1996
ACM
15 years 2 months ago
Improv: A System for Scripting Interactive Actors in Virtual Worlds
Improv is a system for the creation of real-time behavior-based animated actors. There have been several recent efforts to build network distributed autonomous agents. But in gene...
Ken Perlin, Athomas Goldberg
CG
2005
Springer
14 years 10 months ago
Video Paintbox: The fine art of video painting
We present the Video Paintbox; a novel system capable of transforming video into stylised animations. Our system solves the problem of temporally coherent painting for a wide clas...
John P. Collomosse, Peter M. Hall
CSEE
2009
Springer
15 years 5 months ago
An Evaluation of Using a Game Development Framework in Higher Education
This paper describes an application of a Game Development Framework (GDF) Microsoft XNA in software architecture (SA) course at Norwegian University of Science and Technology (NTN...
Bian Wu, Alf Inge Wang, Jan-Erik Strøm, Tro...
CA
2003
IEEE
15 years 4 months ago
Language-Driven Nonverbal Communication in a Bilingual Conversational Agent
This paper describes an animated conversational agent called Kare1 which integrates a talking head interface with a linguistically motivated human-machine dialogue system. The age...
Scott A. King, Alistair Knott, Brendan McCane
MSE
2005
IEEE
118views Hardware» more  MSE 2005»
15 years 4 months ago
Use of a Soft-Core Processor in a Hardware/Software Codesign Laboratory
This paper describes our experience to date and current plans for a senior-level microelectronics laboratory course on hardware/software codesign. The course utilizes an open-sour...
Roger D. Chamberlain, John W. Lockwood, Saurabh Ga...