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TOG
2002
121views more  TOG 2002»
14 years 10 months ago
A rapid hierarchical rendering technique for translucent materials
This paper introduces an efficient two-pass rendering technique for translucent materials. We decouple the computation of irradiance at the surface from the evaluation of scatteri...
Henrik Wann Jensen, Juan Buhler
SIGCSE
2002
ACM
141views Education» more  SIGCSE 2002»
14 years 10 months ago
Teaching introductory Java through LEGO MINDSTORMS models
Innovative teachers are continually looking for creative ideas, both to get their ideas across and to hold the interest of their students. One of the latest trends is the use of L...
David J. Barnes
CGF
2008
108views more  CGF 2008»
14 years 11 months ago
Robust and Efficient Wave Simulations on Deforming Meshes
The goal of this paper is to enable the interactive simulation of phenomena such as animated fluid characters. While full 3D fluid solvers achieve this with control algorithms, th...
Roland Angst, Nils Thürey, Mario Botsch, Mark...

Book
425views
16 years 9 months ago
Programming Languages: Application and Interpretation
"The book is the textbook for the programming languages course at Brown University, which is taken primarily by third and fourth year undergraduates and beginning graduate (bo...
Shriram Krishnamurthi
SIGCSE
2009
ACM
114views Education» more  SIGCSE 2009»
15 years 11 months ago
Engaging students through mobile game development
This paper describes using mobile game development as a motivational tool to engage students early in the curriculum. Mobile devices have become an integral part of everyday lives...
Stan Kurkovsky