This paper shows how integrated UML models combining class, object, use-case, collaboration and state diagrams can be animated in a domain-specific layout. The presented approach...
We present an interactive modeling and animation system that facilitates the integration of a variety of simulation and animation paradigms. This system permits the modeling of di...
Robert C. Zeleznik, D. Brookshire Conner, Matthias...
This paper describes a prototypical system that combines several aspects of engagement as defined in (Naps et al. 2003) for the topic of tree and tree algorithm animations.
A teaching methodology called Imitative-Reinforcement-Corrective (IRC) learning is described, and proposed as a general approach for teaching embodied non-linguistic AGI systems. I...
Ben Goertzel, Cassio Pennachin, Nil Geisweiller, M...
We present a parallel cloth simulation engine designed for distributed memory parallel architectures, in particular clusters built of commodity components. We focus on efficient ...