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» Integrating craft materials and computation
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SIGGRAPH
2003
ACM
15 years 3 months ago
Interactive rendering of translucent deformable objects
Realistic rendering of materials such as milk, fruits, wax, marble, and so on, requires the simulation of subsurface scattering of light. This paper presents an algorithm for plau...
Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Pet...
HPDC
2010
IEEE
14 years 11 months ago
Mendel: efficiently verifying the lineage of data modified in multiple trust domains
Data is routinely created, disseminated, and processed in distributed systems that span multiple administrative domains. To maintain accountability while the data is transformed b...
Ashish Gehani, Minyoung Kim
CSB
2005
IEEE
206views Bioinformatics» more  CSB 2005»
15 years 3 months ago
Bioinformatic Insights from Metagenomics through Visualization
Cutting-edge biological and bioinformatics research seeks a systems perspective through the analysis of multiple types of high-throughput and other experimental data for the same ...
Susan L. Havre, Bobbie-Jo M. Webb-Robertson, Anuj ...
ECCV
2002
Springer
15 years 11 months ago
A Stochastic Algorithm for 3D Scene Segmentation and Reconstruction
In this paper, we present a stochastic algorithm by effective Markov chain Monte Carlo (MCMC) for segmenting and reconstructing 3D scenes. The objective is to segment a range image...
Feng Han, Zhuowen Tu, Song Chun Zhu
WWW
2004
ACM
15 years 10 months ago
Educanext: a framework for sharing live educational resources with isabel
EducaNext is an educational mediator created within the UNIVERSAL IST Project which supports both, the exchange of reusable educational materials based on open standards, as well ...
Juan Quemada, Gabriel Huecas, Tomás de Migu...