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VRCAI
2009
ACM
15 years 4 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
IJCNN
2008
IEEE
15 years 4 months ago
Evolving a neural network using dyadic connections
—Since machine learning has become a tool to make more efficient design of sophisticated systems, we present in this paper a novel methodology to create powerful neural network ...
Andreas Huemer, Mario A. Góngora, David A. ...
INFOCOM
2008
IEEE
15 years 4 months ago
Algorithms for Low-Latency Remote File Synchronization
The remote file synchronization problem is how to update an outdated version of a file located on one machine to the current version located on another machine with a minimal am...
Hao Yan, Utku Irmak, Torsten Suel
VLSID
2008
IEEE
122views VLSI» more  VLSID 2008»
15 years 4 months ago
Implementing the Best Processor Cores
It is well-known that varying architectural, technological and implementation aspects of embedded microprocessors, such as ARM, can produce widely differing performance and power ...
Vamsi Boppana, Rahoul Varma, S. Balajee
CODES
2007
IEEE
15 years 4 months ago
ESL design and HW/SW co-verification of high-end software defined radio platforms
Multiple wireless technologies are converging to run on personal handhelds. The plethora of communication standards next to the cost issues of deeper submicron processing require ...
A. C. H. Ng, J. W. Weijers, Miguel Glassee, Thomas...