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ACMACE
2004
ACM
15 years 6 months ago
AR-bowling: immersive and realistic game play in real environments using augmented reality
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...
174
Voted
COOPIS
2004
IEEE
15 years 4 months ago
Component-Based Dynamic QoS Adaptations in Distributed Real-Time and Embedded Systems
Large scale distributed real time and embedded (DRE) applications are complex entities that are often composed of different subsystems and have stringent Quality of Service (QoS) r...
Praveen Kaushik Sharma, Joseph P. Loyall, George T...
73
Voted
EUSFLAT
2007
125views Fuzzy Logic» more  EUSFLAT 2007»
15 years 2 months ago
On the Moments and the Distribution of the Choquet Integral
We investigate the distribution functions and the moments of the so-called Choquet integral, also known as the Lov´asz extension, when regarded as a real function of a random sam...
Ivan Kojadinovic, Jean-Luc Marichal
108
Voted
MOC
2000
91views more  MOC 2000»
15 years 16 days ago
A parallel method for time-discretization of parabolic problems based on contour integral representation and quadrature
We treat the time discretization of an initial-value problem for a ous abstract parabolic equation by first using a representation of the solution as an integral along the boundary...
Dongwoo Sheen, Ian H. Sloan, Vidar Thomée
ICCV
2005
IEEE
16 years 2 months ago
Integration of Conditionally Dependent Object Features for Robust Figure/Background Segmentation
We propose a new technique for fusing multiple cues to robustly segment an object from its background in video sequences that suffer from abrupt changes of both illumination and p...
Francesc Moreno-Noguer, Alberto Sanfeliu, Dimitris...