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113
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AOSE
2007
Springer
15 years 7 months ago
O-MaSE: A Customizable Approach to Developing Multiagent Development Processes
This paper describes the Organization-based Multiagent System Engineering (O-MaSE) Process Framework, which helps process engineers define custom multiagent systems development pr...
Juan C. García-Ojeda, Scott A. DeLoach, Rob...
93
Voted
ATAL
2007
Springer
15 years 7 months ago
Locating RF emitters with large UAV teams
This chapter describes a principled, yet computationally efficient way for a team of UAVs with Received Signal Strength Indicator (RSSI) sensors to locate radio frequency emitting...
Paul Scerri, Robin Glinton, Sean Owens, Steven Oka...
77
Voted
ATAL
2007
Springer
15 years 7 months ago
Using priorities to simplify behavior coordination
Real-world behavior-based robot control problems require the coordination of a large number of competing behaviors. However, coordination becomes increasingly difficult as the num...
Brent E. Eskridge, Dean F. Hougen
96
Voted
ATAL
2007
Springer
15 years 7 months ago
Policy recognition for multi-player tactical scenarios
This paper addresses the problem of recognizing policies given logs of battle scenarios from multi-player games. The ability to identify individual and team policies from observat...
Gita Sukthankar, Katia P. Sycara
44
Voted
ATAL
2007
Springer
15 years 7 months ago
A near-optimal strategy for a heads-up no-limit Texas Hold'em poker tournament
We analyze a heads-up no-limit Texas Hold’em poker tournament with a fixed small blind of 300 chips, a fixed big blind of 600 chips and a total amount of 8000 chips on the tab...
Peter Bro Miltersen, Troels Bjerre Sørensen
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