Our goal in this paper is to introduce and motivate a methodology, called Tropos,1 for building agent oriented software systems. Tropos is based on two key ideas. First, the notion...
Paolo Bresciani, Anna Perini, Paolo Giorgini, Faus...
This paper presents an algorithm for learning the meaning of messages communicated between agents that interact while acting optimally towards a cooperative goal. Our reinforcemen...
Claudia V. Goldman, Martin Allen, Shlomo Zilberste...
In many real world applications, the number of examples to learn from is plentiful, but we can only obtain limited information on each individual example. We study the possibiliti...
This paper proposes an efficient agent for competing in Cliff Edge (CE) environments, such as sealed-bid auctions, dynamic pricing and the ultimatum game. The agent competes in on...
This paper proposes an emotion model for life-like agents with emotions and motivations. This model consists of reactive and deliberative mechanisms. The former generates low-leve...