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118
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ATAL
2008
Springer
15 years 2 months ago
Modeling parallel and reactive empathy in virtual agents: an inductive approach
Humans continuously assess one another's situational context, modify their own affective state, and then respond based on these outcomes through empathetic expression. Virtua...
Scott W. McQuiggan, Jennifer L. Robison, Robert Ph...
82
Voted
EICS
2009
ACM
15 years 5 months ago
AUGUR: providing context-aware interaction support
As user interfaces become more and more complex and feature laden, usability tends to decrease. One possibility to counter this effect are intelligent support mechanisms. In this ...
Melanie Hartmann, Daniel Schreiber, Max Mühlh...
107
Voted
ATAL
2007
Springer
15 years 6 months ago
Empirical game-theoretic analysis of the TAC Supply Chain game
The TAC Supply Chain Management (TAC/SCM) game presents a challenging dynamic environment for autonomous decision-making in a salient application domain. Strategic interactions co...
Patrick R. Jordan, Christopher Kiekintveld, Michae...
91
Voted
CHI
2011
ACM
14 years 4 months ago
Brick by brick: iterating interventions to bridge the achievement gap with virtual peers
We lay out one strand of a continuing investigation into the development of a virtual peer to help children learn to use “school English” and “school-ratified science talk...
Emilee Rader, Margaret Echelbarger, Justine Cassel...
96
Voted
ATAL
2009
Springer
15 years 7 months ago
State-coupled replicator dynamics
This paper introduces a new model, i.e. state-coupled replicator dynamics, expanding the link between evolutionary game theory and multiagent reinforcement learning to multistate ...
Daniel Hennes, Karl Tuyls, Matthias Rauterberg