The educational gaming field is rapidly growing both in acceptance and variety. Within this variety, the technological evolution of wireless/handheld (W/H) computing devices is op...
We apply a constrained Hidden Markov Model architecture to the problem of simultaneous localization and surveying from sensor logs of mobile agents navigating in unknown environmen...
Nowadays, there is a growing need for providing novel solutions to facilitate active learning in dependency environments. This paper present a multiagent architecture that incorpor...
Abstract. Multigame playing agents are programs capable of autonomously learning to play new, previously unknown games. In this paper, we concentrate on the General Game Playing Co...
Researchers of educational technologies are often asked to do the impossible: make students learn and have them enjoy it. These two objectives, though not mutually exclusive, are f...
G. Tanner Jackson, Arthur C. Graesser, Danielle S....