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ATAL
2010
Springer
15 years 5 months ago
When should there be a "Me" in "Team"?: distributed multi-agent optimization under uncertainty
Increasing teamwork between agents typically increases the performance of a multi-agent system, at the cost of increased communication and higher computational complexity. This wo...
Matthew E. Taylor, Manish Jain, Yanquin Jin, Makot...
ATAL
2011
Springer
14 years 3 months ago
Culture-related differences in aspects of behavior for virtual characters across Germany and Japan
Integrating culture as a parameter into the behavioral models of virtual characters to simulate cultural differences is becoming more and more popular. But do these differences ...
Birgit Endraß, Elisabeth André, Matth...
PDP
2007
IEEE
15 years 10 months ago
Metadata Integration and Media Transcoding in Universal-Plug-and-Play (UPnP) Enabled Networks
Universal Plug and Play (UPnP) is a widely accepted standard for automatically detecting devices and services in a local area network as well as for describing and controlling the...
M. Jakab, Michael Kropfberger, M. Ofner, Roland Tu...
CODES
2005
IEEE
15 years 9 months ago
Improving superword level parallelism support in modern compilers
Multimedia vector instruction sets are becoming ubiquitous in most of the embedded systems used for multimedia, networking and communications. However, current compiler technology...
Christian Tenllado, Luis Piñuel, Manuel Pri...
127
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ACMACE
2005
ACM
15 years 9 months ago
MonkeyBridge: autonomous agents in augmented reality games
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...
István Barakonyi, Markus Weilguny, Thomas P...