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TWC
2010
14 years 7 months ago
Splitting algorithms for fast relay selection: generalizations, analysis, and a unified view
Relay selection for cooperative communications promises significant performance improvements, and is, therefore, attracting, considerable attention. While several criteria have be...
Virag Shah, Neelesh B. Mehta, Raymond Yim
DAC
2001
ACM
16 years 1 months ago
Latency-Driven Design of Multi-Purpose Systems-On-Chip
Milenko Drinic UCLA Computer Science Dep. 4732 Boelter Hall Los Angeles, CA 90095-1596 milenko@cs.ucla.edu Darko Kirovski Microsoft Research One Microsoft Way Redmond, WA 98052 da...
Seapahn Meguerdichian, Milenko Drinic, Darko Kirov...
94
Voted
DAC
2004
ACM
16 years 1 months ago
An efficient scalable and flexible data transfer architecture for multiprocessor SoC with massive distributed memory
Massive data transfer encountered in emerging multimedia embedded applications requires architecture allowing both highly distributed memory structure and multiprocessor computati...
Sang-Il Han, Amer Baghdadi, Marius Bonaciu, Soo-Ik...
115
Voted
WWW
2007
ACM
16 years 1 months ago
GeoTV: navigating geocoded rss to create an iptv experience
The Web is rapidly moving towards a platform for mass collaboration in content production and consumption from three screens: computers, mobile phones, and TVs. While there has be...
Yih-Farn Chen, Giuseppe Di Fabbrizio, David C. Gib...
98
Voted
CHI
2004
ACM
16 years 1 months ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett