Debugging multi-agent systems, which are concurrent, distributed, and consist of complex components, is difficult, yet crucial. In earlier work we have proposed mechanisms whereby...
Often, video game designers must choose between creating a linear experience, and designing an open world with many different story lines that fail to form a tightly crafted narra...
Alzheimer's disease makes great demands on care by caregivers, since they cannot distract their attention from patients while they are managing records at the same time. For t...
The Independent LifeStyle AssistantTM (I.L.S.A.) is an agentbased monitoring and support system to help elderly people to live longer in their homes by reducing caregiver burden. ...
Karen Zita Haigh, Liana M. Kiff, Janet Myers, Vale...
We consider how much influence a center can exert on a game if its only power is to propose contracts to the agents before the original game, and enforce the contracts after the g...