In the recent past, several different methods for coordinating behavior in multi-robot teams have been proposed. Common to most of them is the use of communication to coordinate b...
Providing good quality of service (e.g., low response times) in distributed computer systems requires measuring enduser perceptions of performance. Unfortunately, such measures ar...
The execution performance of an information gathering plan can suffer significantly due to remote I/O latencies. A streaming dataflow model of execution addresses the problem to s...
Background: Bioinformatic analyses typically proceed as chains of data-processing tasks. A pipeline, or ‘workflow’, is a well-defined protocol, with a specific structure defin...
While the class of congestion games has been thoroughly studied in the multi-agent systems literature, settings with incomplete information have received relatively little attenti...