— In this paper we propose a method that exploits 3D motion-based features between frames of 3D facial geometry sequences for dynamic facial expression recognition. An expressive...
Georgia Sandbach, Stefanos Zafeiriou, Maja Pantic,...
In this work we want to show the importance of visualization, interfaces and re-design techniques through 3D modeling, animations and VRML in the developing of the simulation game...
Accurately recognizing users’ affective states could contribute to more productive and enjoyable interactions, particularly for task-oriented learning environments. In addition t...
We propose an extended relational database model which can model both uncertainty and imprecision in data. This model is basedon Dempster-Shafertheory which has become popular in ...
This paper explores the scalability issues associated with solving the Named Entity Recognition (NER) problem using Support Vector Machines (SVM) and high-dimensional features and ...