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ATAL
2005
Springer
15 years 3 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
ATAL
2006
Springer
15 years 1 months ago
SeSAm: implementation of agent-based simulation using visual programming
In this paper, we present the most important features of SeSAm, a modeling and simulation platform for multi-agent simulations. Based on a declarative, explicit model representati...
Franziska Klügl, Rainer Herrler, Manuel Fehle...
ATAL
2006
Springer
15 years 1 months ago
A comparison between mechanisms for sequential compute resource auctions
This paper describes simulations designed to test the relative efficiency of two different sequential auction mechanisms for allocating compute resources between users in a shared...
Andrew Byde
ATAL
2007
Springer
15 years 4 months ago
Meta-level coordination for solving negotiation chains in semi-cooperative multi-agent systems
A negotiation chain is formed when multiple related negotiations are spread over multiple agents. In order to appropriately order and structure the negotiations occurring in the c...
Xiaoqin Zhang, Victor R. Lesser
AI
1999
Springer
14 years 9 months ago
Emergent Cooperative Goal-Satisfaction in Large Scale Automated-Agent Systems
Cooperation among autonomous agents has been discussed in the DAI community for several years. Papers about cooperation 6,45 , negotiation 33 , distributed planning 5 , and coalit...
Onn Shehory, Sarit Kraus, Osher Yadgar