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94
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ATAL
2005
Springer
15 years 6 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
104
Voted
ECAIW
1994
Springer
15 years 4 months ago
Agent Theories, Architectures, and Languages: A Survey
The concept of an agent has recently become important in Artificial Intelligence (AI), and its relatively youthful subfield, Distributed AI (DAI). Our aim in this paper is to poin...
Michael Wooldridge, Nicholas R. Jennings
85
Voted
AAMAS
2008
Springer
15 years 19 days ago
Technology diffusion: analysing the diffusion of agent technologies
Despite several examples of deployed agent systems, there remain barriers to the large-scale adoption of agent technologies. In order to understand these barriers, this paper consi...
Jez McKean, Hayden Shorter, Michael Luck, Peter Mc...
86
Voted
AGI
2011
14 years 4 months ago
Compression and Intelligence: Social Environments and Communication
Compression has been advocated as one of the principles which pervades inductive inference and prediction - and, from there, it has also been recurrent in definitions and tests of...
David L. Dowe, José Hernández-Orallo...
CCIA
2006
Springer
15 years 4 months ago
Extending the BDI architecture with commitments
Abstract. In this paper, we describe a novel agent architecture for normative multiagent systems which is based on multi-context systems. It models the three modalities of Rao and ...
Dorian Gaertner, Pablo Noriega, Carles Sierra