While human tutors typically interact with students using spoken dialogue, most computer dialogue tutors are text-based. We have conducted two experiments comparing typed and spoke...
Creating realistic artificially-intelligent characters is seen as one of the major challenges of the commercial games industry. Historically, character behavior has been specifie...
Matthew McNaughton, James Redford, Jonathan Schaef...
We can reliably build “second generation” intelligent computer tutors that are approximately half as effective as human tutors. This paper evaluates two interface enhancements...
This paper describes an intelligent interface to assist in the expert perceptual task of sound equalization. This is commonly done by a sound engineer in a recording studio, live ...
The guidar project aims to support the complete activity of Graphical User Interface Development And Reuse. We propose to organize the system as a collaborative architecture of in...