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AGENTS
1999
Springer
15 years 10 months ago
Planning and Resource Allocation for Hard Real-Time, Fault-Tolerant Plan Execution
We describe the interface between a real-time resource allocation system with an AI planner in order to create fault-tolerant plans that are guaranteed to execute in hard real-tim...
Ella M. Atkins, Tarek F. Abdelzaher, Kang G. Shin,...
HUC
1999
Springer
15 years 10 months ago
Exploring Brick-Based Navigation and Composition in an Augmented Reality
BUILD-IT is a planning tool based on computer vision technology, supporting complex planning and composition tasks. A group of people, seated around a table, interact with objects ...
Morten Fjeld, Fred Voorhorst, Martin Bichsel, Kris...
ICVS
1999
Springer
15 years 10 months ago
Face-Tracking and Coding for Video Compression
While computing power and transmission bandwidth have both been steadily increasing over the last few years, bandwidth rather than processing power remains the primary bottleneck f...
William E. Vieux, Karl Schwerdt, James L. Crowley
INCDM
2010
Springer
146views Data Mining» more  INCDM 2010»
15 years 10 months ago
Learning from Humanoid Cartoon Designs
Abstract. Character design is a key ingredient to the success of any comicbook, graphic novel, or animated feature. Artists typically use shape, size and proportion as the first de...
Md. Tanvirul Islam, Kaiser Md. Nahiduzzaman, Why Y...
DEBS
2010
ACM
15 years 10 months ago
Logic-based representation, reasoning and machine learning for event recognition
Today’s organisations require techniques for automated transformation of the large data volumes they collect during their operations into operational knowledge. This requirement...
Alexander Artikis, Georgios Paliouras, Franç...
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