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» Intelligent virtual environments for virtual reality art
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CHI
2004
ACM
15 years 10 months ago
Physically large displays improve path integration in 3D virtual navigation tasks
Previous results have shown that users perform better on spatial orientation tasks involving static 2D scenes when working on physically large displays as compared to small ones. ...
Desney S. Tan, Darren Gergle, Peter Scupelli, Rand...
ATAL
2009
Springer
15 years 4 months ago
Real-time expressive gaze animation for virtual humans
Gaze is an extremely important aspect of human face to face interaction. Over the course of an interaction, a single individual’s gaze can perform many different functions, such...
Marcus Thiébaux, Brent Lance, Stacy Marsell...
VR
2009
IEEE
228views Virtual Reality» more  VR 2009»
15 years 4 months ago
Natural Eye Motion Synthesis by Modeling Gaze-Head Coupling
Due to the intrinsic subtlety and dynamics of eye movements, automated generation of natural and engaging eye motion has been a challenging task for decades. In this paper we pres...
Xiaohan Ma, Zhigang Deng
TVCG
1998
143views more  TVCG 1998»
14 years 9 months ago
Calibration-Free Augmented Reality
We describe the design and implementation of a videobasedaugmentedreality system capableof overlayingthreedimensional graphical objects on live video of dynamic environments. The ...
Kiriakos N. Kutulakos, James R. Vallino
CORR
2010
Springer
167views Education» more  CORR 2010»
14 years 10 months ago
Development of a Context Aware Virtual Smart Home Simulator
Context awareness is the most important research area in ubiquitous computing. In particular, for smart home, context awareness attempts to bring the best services to the home hab...
Tam Van Nguyen, Huy Anh Nguyen, Deokjai Choi