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HAPTICS
2007
IEEE
15 years 4 months ago
Incorporating Geometric Algorithms in Impedance- and Admittance-Type Haptic Rendering
Geometric (proxy-based) haptic rendering algorithms are widely used in impedance-type haptic rendering. Such methods are useful for developing complex virtual environment because ...
Ryo Kikuuwe, Hideo Fujimoto
STORYTELLING
2007
Springer
15 years 3 months ago
BEcool: Towards an Author Friendly Behaviour Engine
Virtual agents, to be expressive, not only need algorithms for displaying the subtleties of human behaviour, but also require environments and tools so that people can author them....
Nicolas Szilas
HAPTICS
2006
IEEE
15 years 3 months ago
Vibrotactile Targeting in Multimodal Systems: Accuracy and Interaction
Tactile displays that enhance appreciation of virtual and real environments are becoming increasingly common. Extending a series of prior studies, we explored spatial resolution f...
Roger W. Cholewiak, Christopher McGrath
HAPTICS
2005
IEEE
15 years 3 months ago
Delayed Visual and Haptic Feedback in a Reciprocal Tapping Task
To make optimal use of distributed virtual environments (DVEs), we must understand and quantify the effects that latency has on user performance. Although the effects of visual la...
Caroline Jay, Roger J. Hubbold
CARS
2004
14 years 11 months ago
Haptic interaction in VR-based paracentesis simulation for dexterity enhancement and assessment
In this paper we describe the development of an interactive virtual reality (VR) system that aims to realistically simulate specific paracentesis clinical procedures (particularly ...
Costas S. Tzafestas, Yiannis Koumpouros, Kostas Bi...