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» Intelligent virtual environments for virtual reality art
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IROS
2006
IEEE
134views Robotics» more  IROS 2006»
15 years 3 months ago
Third-Person Interactive Control of Humanoid with Real-Time Motion Planning Algorithm
- Interactive avatar control means a control mechanism using AI techniques to improve user navigation efficiency as well as visual realism in a 3D virtual environment. This paper r...
Shu-Wei Hsu, Tsai-Yen Li
ATAL
2003
Springer
15 years 2 months ago
Authoring scenes for adaptive, interactive performances
In this paper, we introduce a toolkit called SceneMaker for authoring scenes for adaptive, interactive performances. These performances are based on automatically generated and pr...
Patrick Gebhard, Michael Kipp, Martin Klesen, Thom...
IVA
2007
Springer
15 years 3 months ago
Scrutinizing Natural Scenes: Controlling the Gaze of an Embodied Conversational Agent
We present here a system for controlling the eye gaze of a virtual embodied conversational agent able to perceive the physical environment in which it interacts. This system is ins...
Antoine Picot, Gérard Bailly, Fréd&e...
101
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IVA
2005
Springer
15 years 3 months ago
Dialog Simulation for Background Characters
Abstract. Background characters in virtual environments do not require the same amount of processing that is usually required by main characters, however we still want simulation t...
Dusan Jan, David R. Traum
HCI
2009
14 years 7 months ago
Context-Aware Cognitive Agent Architecture for Ambient User Interfaces
An ambient user interface is a set of hidden intelligent interfaces that recognize user's presence and provides services to immediate needs. There are several research activit...
Youngho Lee, Choonsung Shin, Woontack Woo