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ICAT
2003
IEEE
15 years 2 months ago
Effective Output Patterns for Torque Display
In the previous paper in ICAT2002, we reported that a non-grounded palm-top torque display "GyroCube" was developed. Although it requires no grounding base for supportin...
Masataka Sakai, Yukio Fukui, Norio Nakamura
ICAT
2003
IEEE
15 years 2 months ago
Development of 2-D Force Display System Using MR Actuators
A force display system is a kind of these robot systems, which share pepole with the space while they are working, and which directly touch and display force-sences to their users...
Yuhei Yamaguchi, Junji Furusho, Shin'ya Kimura, Ke...
ICRA
1998
IEEE
141views Robotics» more  ICRA 1998»
15 years 1 months ago
On Discontinuous Human Control Strategies
Models of human control strategy (HCS), which accurately emulate dynamic human behavior, have far reaching potential in areas ranging from robotics to virtual reality to the intel...
Michael C. Nechyba, Yangsheng Xu
ATAL
2009
Springer
14 years 10 months ago
Playing with Agent Coordination Patterns in MAGE
MAGE (Multi-Agent Game Environment) is a logic-based framework that uses games as a metaphor for representing complex agent activities within an artificial society. More specifical...
Visara Urovi, Kostas Stathis
AIIDE
2009
14 years 7 months ago
IMPLANT: An Integrated MDP and POMDP Learning AgeNT for Adaptive Games
This paper proposes an Integrated MDP and POMDP Learning AgeNT (IMPLANT) architecture for adaptation in modern games. The modern game world basically involves a human player actin...
Chek Tien Tan, Ho-Lun Cheng