We present a novel paradigm for human to human asymmetric collaboration. There is a need for people at geographically separate locations to seamlessly collaborate in real time as ...
Ashutosh Morde, Jun Hou, S. Kicha Ganapathy, Carlo...
In this paper we present a new framework in Augmented Reality context for rapid evaluation of prototypes before manufacture. The design of such prototypes is a time consuming proc...
Selim Balcisoy, Marcelo Kallmann, Pascal Fua, Dani...
Many VR platforms emphasize extensibility to support as wide a range of applications as possible. The current trend is to move this extensibility to lower levels of the system to ...
In this paper we present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Perfor...
A Brain-Computer Interface (BCI) application focused on the control of a wheelchair must consider the danger which a wrong command would involve in a real situation. Virtual realit...