In this paper, we present sketchy-ar-us, a modified, real-time version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was ...
Michael Haller, Florian Landerl, Mark Billinghurst
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
In recent years, virtual museums have become more widespread and the usage of them for educational purposes has increased. They are used to facilitate educational process in diffe...
Augmented reality (AR) deals with the problem of dynamically and accurately align virtual objects with the real world. Among the used methods, vision-based techniques have advanta...
This paper describes initial research using the Virtual Reality Modeling Language (VRML97) in construction industry applications. The modeling of steel structures and construction...