In this paper, we describe a new approach to the creation of virtual environments, which uses qualitative physics to implement object behaviour. We adopted Qualitative Process The...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
We present our current research on the implementation of gaze as an efficient and usable pointing modality supplementary to speech, for interacting with augmented objects in our da...
This paper presents our work and research findings on developing the concept of a multi-user shared environment for culture, performance, art and entertainment. It introduces arti...
Wolfgang Strauss, Monika Fleischmann, Mette Thomse...
Simulation-based training is increasingly being used within the military to practice and develop the skills of successful soldiers. For the skills associated with successful milit...
Andrew Gordon, Michael van Lent, Martin Van Velsen...
The use of Virtual Environments as a user interface can be important for certain types of applications, especially in the fields of education and entertainment. These synthetic wo...