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» Interacting Abstract State Machines
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EDUTAINMENT
2006
Springer
15 years 1 months ago
A Theatre of Ethics and Interaction? Bertolt Brecht and Learning to Behave in First-Person Shooter Environments
This paper explores the nature of player behaviour in game environments in relation to the methodology of the dramatist Bertolt Brecht. Firstly, a conceptualisation of how manipula...
Dan Pinchbeck
DCOSS
2010
Springer
15 years 1 months ago
Programming Sensor Networks with State-Centric Services
This paper presents the uDSSP ("micro DSSP") programming model which simplifies the development of distributed sensor network applications that make use of complex in-net...
Andreas Lachenmann, Ulrich Müller, Robert Sug...
FOSSACS
2005
Springer
15 years 3 months ago
Stochastic Transition Systems for Continuous State Spaces and Non-determinism
Abstract. We study the interaction between non-deterministic and probabilistic behaviour in systems with continuous state spaces, arbitrary probability distributions and uncountabl...
Stefano Cattani, Roberto Segala, Marta Z. Kwiatkow...
ISCIS
2009
Springer
15 years 4 months ago
Predicting future object states using learned affordances
Abstract—The notion of affordances was proposed by J.J. Gibson, to refer to the action possibilities offered to the organism by its environment. In a previous formalization, affo...
Emre Ugur, Erol Sahin, Erhan Oztop
ECML
2003
Springer
15 years 3 months ago
Self-evaluated Learning Agent in Multiple State Games
Abstract. Most of multi-agent reinforcement learning algorithms aim to converge to a Nash equilibrium, but a Nash equilibrium does not necessarily mean a desirable result. On the o...
Koichi Moriyama, Masayuki Numao