Many artificial intelligence techniques rely on the notion ate" as an abstraction of the actual state of the nd an "operator" as an abstraction of the actions that ...
Abstract. We study games in the presence of an interaction structure, which allows players to communicate their preferences, assuming that each player initially only knows his own ...
Andreas Witzel, Krzysztof R. Apt, Jonathan A. Zves...
Abstract. In this paper we present an action/state-based logical framework for the analysis and verification of complex systems, which relies on the definition of doubly labelled...
Maurice H. ter Beek, Alessandro Fantechi, Stefania...
We present a framework for formal verification of embedded custom memories. Memory verification is complicated ifficulty in abstracting design parameters induced by the inherently ...
We present work on a tool environment for model-based testing with the Abstract State Machine Language (AsmL). Our environment supports semiautomatic parameter generation, call seq...
Michael Barnett, Wolfgang Grieskamp, Lev Nachmanso...