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DAGM
2003
Springer
15 years 3 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
51
Voted
ICRA
2010
IEEE
142views Robotics» more  ICRA 2010»
14 years 8 months ago
"Architectural Robotics": An interdisciplinary course rethinking the machines we live in
Abstract— We discuss disciplinary barriers which have traditionally prevented robotics from significantly impacting the built (architectural) environment we inhabit. Specifical...
Apoorva Kapadia, Ian D. Walker, Keith Evan Green, ...
PPDP
1999
Springer
15 years 2 months ago
A Calculus for Interaction Nets
hemical abstract machine Shinya Sato Himeji Dokkyo University, Faculty of Econoinformatics, 7-2-1 Kamiohno, Himeji-shi, Hyogo 670-8524, Japan Ian Mackie LIX, CNRS UMR 7161, ´Ecole...
Maribel Fernández, Ian Mackie
KES
2005
Springer
15 years 3 months ago
Enhancing Computer Chat: Toward a Smooth User-Computer Interaction
Abstract. Human-computer interaction (HCI) has fundamentally changed computing. The ubiquity of HCI can be seen in several kinds of application areas, such as text editing, hyperte...
Calkin A. S. Montero, Kenji Araki
ALT
2000
Springer
15 years 6 months ago
On the Noise Model of Support Vector Machines Regression
Abstract. Support Vector Machines Regression (SVMR) is a learning technique where the goodness of fit is measured not by the usual quadratic loss function (the mean square error),...
Massimiliano Pontil, Sayan Mukherjee, Federico Gir...