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DCOSS
2006
Springer
15 years 1 months ago
When Birds Die: Making Population Protocols Fault-Tolerant
In the population protocol model introduced by Angluin et al. [2], a collection of agents, which are modelled by finite state machines, move around unpredictably and have pairwise ...
Carole Delporte-Gallet, Hugues Fauconnier, Rachid ...
EWHCI
1995
15 years 1 months ago
Generating Editors for Direct Manipulation of Diagrams
Diagrams (e.g., trees for hierarchical structures, or graphs for finite state machines) are often needed as part of advanced user interfaces, and are frequently specific to a use...
Gerhard Viehstaedt, Mark Minas
ASM
2005
ASM
15 years 3 months ago
Modeling and Testing Hierarchical GUIs
Abstract. This paper presents a new approach to model and test hierarchical Graphical User Interfaces (GUIs). We exploit the structure of Hierarchical Finite State Machines (HFSMs)...
Ana Paiva, Nikolai Tillmann, João C. P. Far...
ICIA
2007
15 years 4 days ago
Learning Interaction between Conflicting Human Agents and Their Assistants
We build the generic methodology based on machine learning and reasoning to detect the patterns of interaction between conflicting agents, including humans and their assistants. L...
Boris Galitsky, Boris Kovalerchuk
ENTCS
2006
111views more  ENTCS 2006»
14 years 9 months ago
Token-Passing Nets: Call-by-Need for Free
Recently, encodings in interaction nets of the call-by-name and call-by-value strategies of the -calculus have been proposed. The purpose of these encodings was to he gap between ...
François-Régis Sinot